Hostile Players show up as red dots on the compass. Once Players have hit each other they become Hostile to each other.Damage dealt to another Player is significantly reduced until both Players have hit each other.Players must be at least Level 5 to engage in PvP.PvP (Player versus Player) combat is when two or more Players attack each other. So if you buy Clean Small Generator or Clean Purifier you will not be able to generate electricity or purify water until you have such items in the game, and these are just skins with a nice look. None of the items bought in the Atomic Shop will affect the game. These Perk Cards you have, can be changed and configured at any time.Īlderton Before you leave Vault 76 Atomic Shop New cards will be available to you as your character level up, also above 50 lvl. To equip Perk Card you have to spend stat points. You can assign 15 points to each stats, points are earned with levels, till 50 lvl. Luck - Luck is a measure of your general good fortune, and affects the recharge rate of Critical Hits as well as the condition and durability of items that you loot.It affects the number of Action Points in V.A.T.S. Agility - Agility is a measure of your overall finesse and reflexes.Intelligence - Intelligence is a measure of your overall mental acuity, and affects your ability to hack terminals, the condition and durability of items that you craft, and the return you get from scrapping.It allows you to share higher point Perks and also affects your rewards from Group Quests and prices when you barter. Charisma - Charisma is your ability to lead and help others.It affects your total Health, the Action Point drain from sprinting, and your resistance to disease. Endurance - Endurance is a measure of your overall physical fitness.Perception - Perception affects your awareness of nearby enemies, your ability to detect stealthy movement, and your weapon accuracy in V.A.T.S.It affects how much you can carry, resistance and the damage of all melee attacks. Strength - Strength is a measure of your raw physical power.At the beginning of the game, the value of each parameter is 1. stats: Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck describing your character. At 0 percent: you gain a "Dehydrated" penalty that further reduces your AP and Disease Resistance.Below 25 percent: you gain a "Parched" penalty that reduces your AP and Disease Resistance.Above 75 percent: you gain a "Well Hydrated" bonus that increases AP Regeneration and Disease Resistance.At 0 percent: you gain a "Starving" penalty that further reduces your AP and Disease Resistance.Below 25 percent: you gain a "Famished" penalty that reduces your AP and Disease Resistance.Above 75 percent: you gain a "Well Fed" bonus that increases Health and Disease Resistance.Starvation and Dehydration will never kill you outright, but they will make you more vulnerable to being killed from other sources, as your Health will always be dropping. Later in the game you will be able to feed the food itself. Love Note There is Love Note in the canteen on the table, but it's not important.įood and drink are important in the game. The doors to other lodgings are closed, there is nothing interesting in them. If you see the Event marker on the map, just go there, eg using Fast Travel and follow the task sequence. You can do it yourself, but it will be difficult or with other players. They allow you to get raw materials, equipment and experience. Daily Quests - Tasks similar to Side Quest only repeatable.Side Quests - Additional tasks, not related to the main plot of the game, which allow you to earn rewards, equipment and experience.Main Quests - A set of plot tasks that will guide you through the land of Appalachia in the footsteps of Overseer Vault 76.There are four types of Quests in Fallout 76
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